
Eox
The Dead
pact-worlds SYSTEM
LIVE FEED
PHYSICAL DATA
Pact MemberDiameter×2/3
Mass×4/9
Gravity×1
AtmosphereToxic and thin
Day30 days
Year5 years
CULTURAL DATA
⚙Tech Level High
⚑Government Bureaucratic oligarchy (the Bone Sages)
★Dominant Species Elebrian (undead)
OVERVIEW
Eox was once a beautiful and technologically advanced world, homeworld of the humanoid elebrians.
In a catastrophic act of pride, the elebrians developed a superweapon to destroy the twin worlds of Damiar and Iovo — now the Diaspora — and in doing so unleashed calamitous energies and radiation that scoured their own world, stripping its atmosphere and rendering the surface a blasted wasteland laced with runaway magical radiation. The elebrians who survived did so by embracing undeath, transforming themselves into the bone sages who rule the planet to this day.
While the surface is inhospitable to living creatures, vast necropoli teem with undead activity, and research into necromancy and bodily augmentation — particularly necrografts — continues as a thriving industry.
Perhaps the greatest danger from Eox is the Corpse Fleet: a rogue military faction of Eoxian warships that broke away from the bone sages' authority, raiding and plundering across the system while the bone sages officially deny all connection. Orbiting Eox is the Sentinel, a massive weapons platform that the bone sages insist is purely defensive but which gives even the Stewards pause.
On the surface, body merchants do a brisk trade in necrografts harvested from willing and unwilling donors alike.
To maintain diplomatic relations, the bone sages created the Halls of the Living — a subterranean city with artificial atmosphere where living visitors can conduct business in safety, complete with gravity-controlled sports arenas, nightclubs, and reality holovision shows considered cruel and exploitative by most Pact World standards.
MAJOR SETTLEMENTS (6)
QUICK DATA
Typeplanet
StatusPact Member
Moons0
Settlements6
Species1