
Daegox 4
Inescapable Corporate Prison
near-space SYSTEM
PHYSICAL DATA
IndependentCULTURAL DATA
OVERVIEW
MAJOR SETTLEMENTS (5)
Checkpoint One
Built on the narrow strait linking Bounty and Control, Checkpoint One is a highly militarized stronghold constructed to repel insurrections from those confined on Control. It also processes shipments between the two continents—mostly resources and goods from Bounty to facilities on Control—and handles prisoner transfers. Though advertised as peaceful, Checkpoint One has seen a number of violent insurrections over the two centuries since its construction. Prisoners who have made it to Bounty from Control use the phrase 'I broke one' as a code phrase, while the rare escapees say they 'slipped one.'
Freedom
The oldest settlement of prisoners on Bounty, Freedom is constantly at odds with the Daegox Corporation. By the planet's laws, the corporation can punish these loosely guarded prisoners only for the most extreme crimes, such as murder or insurrection. The corporation leans heavily on Freedom and other prison colonies on Bounty for food and supplies, which are used as provisions for the millions imprisoned on Control or sold offworld. A democratically elected council leads Freedom and can petition the corporation to barter exceptional goods for requested items they can't procure themselves.
The Mountain
An imposing structure located in Bounty on the Kassilikan River, visible from miles away, the Mountain serves as the headquarters and administrative center of the Daegox Corporation, housing thousands of guards and corporate leaders. Deep in its center is a heavily guarded technomagical gate that is the only method for getting off planet. The gate connects to Skywatcher in orbit, allowing Daegox staff to travel from the surface to the ship, though some special prisoners are also processed through this method.
Sanctuary
Those who transfer to Bounty out of facilities on Control almost always seek out Sanctuary. Among prisoners on Control, Sanctuary is rumored to be a utopia—however, the reality is anything but. New arrivals are prime targets for swindlers and con jobs, often exploited and coerced into serving local gangs. Sanctuary claims to provide any vice one could want, and prisoners processed out of the hellish cells on Control sometimes stay for weeks on end, often getting into trouble and sometimes losing their lives.
Skywatcher
Orbiting Daegox 4 is a massive generational starship that serves as the receiving station for new prisoners as well as mobile administration offices. The ship is so large and flies at such a low orbit that it is visible from the planet's surface. Newcomers to Daegox 4 are issued their identification numbers and entered into the system aboard the ship. Prisoners are then placed in pods and dropped through the membrane to the facilities in which they will be housed.